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Journal Examples & Rules

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Journal Examples & Rules Empty Journal Examples & Rules

Post by Bee Thu May 07, 2015 10:08 pm

Journals are used to keep track of everyday life for a specific character, and is required to be updated with important information such as your character's bio. This example will go into great detail of a basic journal, however you can make it as detailed as you would like. It just needs the information of what has gone on in your characters life and what materials and people they may have gathered or met.

You can post each major section as a new post. Such as have one post for the character bio, and then start a new post for past missions. They do not have to be all on the first post. You can also decorate and write this journal however you please as long as it is readable by players.

Most journals will include the following information:

  • Character Bio
    -This will include the character sheet you created in Character Creation. It will now include information such as Stats, current Equipment, current Familiar, and other important character information.
    --As a note, every character will start off with 5 Attack, 5 Defense, and 5 Agility. Your stats will increase the more you play. They will also begin with normal clothes resulting in a +0 Defense and Agility increase as well as using their Fists were weapons, giving them a +1 Attack. Characters will be able to gain other stats besides for the three starter stats. This includes Mining, Crafting, Archery, Magic, and many, many more.
  • Past Missions
    -A brief reminder of what missions you have done in the past. This can simply be the name of the mission, or you can put in more details such as the creature(s) hunted and the reward.
  • Familiars
    -Every character needs a few pets to keep them company and to help out with missions. Here you can keep track of what familiars your character owns, what their stats are, and any other important details pertaining to familiars.
    --Familiars should include the name of the pet, the species, and what that familiar is best at, be it a homing pigeon or a guard dog. All pets will begin at the same stat cap as characters, 5 Attack, Defense, and Agility. These can also be increased from training. Some pets will also have a special ability, such as the fire breath of Dragons. Pets can also gain more stats from the three starter stats.
  • Inventory
    -Inventory is used to keep track of all the materials and supplies your character currently has with them. This could be Gold, a plank of wood, some grass, or anything else found within the world of [world name]. This is also used to keep track of crafting and how much money your character has.
    --Every character will start with 500 Gold in order to start missions and buy equipment in the shops. You can earn more Gold by selling items, trading with players and completing missions on the Mission's Board.
  • Relationship
    -Your character needs friends out in this dangerous world, and keeping track of who is your friend and who is your enemy is going to be a huge help. Post here about your current relationship status with as much detail as you wish to describe what that character means to yours.
  • Daily Log
    -Not really required, but recommended. You can keep a log of what you have gathered everyday, and what you did and who you met. This is on a real real daily basis, not the daily basis of Hoaxx.
    --Every daily log should also contain a list of items received/used, missions started or completed, people met, and stats increased. A better example can be found below.


There is an example log below, it will not be as detailed, but just to give an idea of what's required.


Last edited by MajesticBee on Fri May 08, 2015 5:42 pm; edited 7 times in total
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Journal Examples & Rules Empty Character Bio

Post by Bee Fri May 08, 2015 1:53 pm

Name: Bob
Nickname: Bobby
Age: 22
Gender: Male
Appearance: Bob is your average, normal guy.
Personality: Bob is a psycho in disguise.
Sexual Orientation: N/A
Species: Human
History: Bob is insane, end of story.

Equipment:
Armor/Clothes: Peasant Clothing +0 Defense +0 Agility
Weapons: Fists +1 Attack

Stats:
5 Attack
5 Defense
5 Agility
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Journal Examples & Rules Empty Past Missions

Post by Bee Fri May 08, 2015 1:57 pm

  • Completed A Wolf's Heart
    -Killed a Wolf, received Leather as a loot and 100 Gold as the reward.
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Journal Examples & Rules Empty Familiars

Post by Bee Fri May 08, 2015 1:59 pm


  • Pudgy - Falcon - Air Spy
    5 Attack
    5 Defense
    5 Agility
  • Puff - Dragon - Warrior
    5 Attack
    5 Defense
    5 Agility
    Fire Breath
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Journal Examples & Rules Empty Inventory

Post by Bee Fri May 08, 2015 2:05 pm

  • Gold
    500

  • Raw Materials
    Plank of Wood x2
    Nails x3

  • Healing Items & Food
    Healing Salve +20 Health x1
    Rations +10 Health x1
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Journal Examples & Rules Empty Relationship

Post by Bee Fri May 08, 2015 2:08 pm

  • Friends
    -Amelia - Met at the shops, lovely girl

  • Enemies
    -George - Rival, stole some of the quests I wanted to take

  • Acquaintances
    -Bill - Bumped into him at the shops, however we didn't talk much
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Journal Examples & Rules Empty Daily Log

Post by Bee Fri May 08, 2015 2:10 pm

Started A Wolf's Heart with Amelia. Completed it a few hours later and received some Leather and 100 Gold. Became better friends with Amelia. Also ran into George, he stole a few more missions from under me. Met Bill at the shops, however didn't have time to talk to him very much.


  • Items Received/Used
    +2x Leather
    +100 Gold
    -200 Gold
  • Mission's Completed
    A Wolf's Heart
  • People Met
    Amelia - Friend
    George - Enemy
    Bill - Acquaintances
  • Stats Increased
    1 Attack >> 6 Attack
    2 Defense >> 8 Defense
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